DOCTOR OF PHILOSOPHY: HUMAN RESOURCE

Institution Jomo Kenyatta University of Science and Technology
Course human resource manag...
Year Doctorate
Semester Unknown
Posted By Rose Oloo
File Type pdf
Pages 227 Pages
File Size 941.52 KB
Views 2069
Downloads 0
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Description

The purpose of this study was to establish determinants of academic staff retention in Kenyan public universities. Universities in Kenya are operating in a highly competitive environment and one of the challenges they face is employee retention. This has been occasioned by globalisation which has intensified competition and increased the mobility of highly skilled employees yet the universities depend on these staff for success and sustainability. Specifically, the objectives of the study were to establish whether the extrinsic factors (leadership style, remuneration) and intrinsic factors (training, promotion) influenced retention of academic staff, and the moderating effect of personal characteristics (age and education level) on academic staff retention.
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Animation of the Whole Body
Animation of the whole body refers to the process of creating a moving, three-dimensional representation of a human or creature's entire body. This process involves the careful manipulation of key frames, joints, and skeletal structures, using specialized software to simulate natural movements such as walking, running, or interacting with objects. The animator meticulously adjusts the position of the character's limbs, torso, and head to ensure fluidity and realism, often incorporating muscle and skin deformation to enhance the visual accuracy. Techniques such as motion capture and inverse kinematics are often employed to create lifelike motions that mimic real-world anatomy and physics.
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Computer Facial animation
Computer facial animation involves creating realistic and expressive movements of a character’s face using digital tools and techniques. This process typically starts with a 3D model of the face, which is rigged with a set of control points or "blend shapes" that correspond to different facial expressions or phonetic movements. Using keyframe animation or motion capture data, animators manipulate these controls to simulate emotions, speech, and other facial interactions. Advanced techniques like facial tracking and artificial intelligence can be used to enhance realism by closely mimicking human muscle movements and facial expressions. This technology is widely used in film, video games, and virtual reality to create lifelike characters that can convey complex emotions and communicate effectively.
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Data based Facial animation
Data-based facial animation leverages real-world data, often captured through techniques like motion capture or facial tracking, to animate a digital character's face. This method relies on sensors or cameras to record detailed facial movements, such as muscle deformations, eye movements, and expressions, which are then mapped to a 3D model. By using this data, animators can achieve highly accurate and realistic facial animations that reflect the nuances of human expressions. The data collected is typically processed and refined, allowing for the creation of lifelike performances that can convey emotion, speech, and subtle interactions. This approach is commonly used in industries like film, video games, and virtual reality, where authenticity in character expression is crucial.
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Motion capture and Physically based animation of characters
Capture-based animation involves recording the movements of real-world objects or actors and translating them into digital characters using motion capture (mo-cap) technology. This process captures the actor’s movements through sensors placed on their body, allowing the animation system to recreate these motions in a virtual environment. Physically-based animation (PBA), on the other hand, simulates real-world physics to produce realistic motion of characters and objects. It uses principles like gravity, momentum, and material properties to drive the movement, resulting in animations that behave according to physical laws rather than being manually keyed by artists. When combined, both techniques allow for more lifelike and dynamic character animations in digital media.
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Motion Capture methods and systems
Motion capture (mocap) refers to the process of recording the movements of objects or people, typically for use in animation, video games, film production, and biomechanics research. There are several methods and systems for capturing motion, with the most common being optical, marker-based systems and non-optical, markerless systems. In optical systems, reflective markers are placed on key points of a subject's body, and cameras track their movements, creating a digital representation of the motion. Markerless systems use cameras and advanced algorithms to analyze the movement of a subject without the need for physical markers. Other methods include electromagnetic systems, which use sensors to detect movement, and inertial systems, which rely on accelerometers and gyroscopes to measure motion. Each method has its own advantages, such as accuracy, real-time feedback, and ease of use, making them suitable for various applications across industries.
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Computer Animation course outline
Computer Animation courses description
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Introduction to data structure and algorithm analysis
Data structures and algorithm analysis are fundamental concepts in computer science that focus on organizing and manipulating data efficiently. Data structures are specialized formats used to store, organize, and manage data, such as arrays, linked lists, stacks, queues, trees, and graphs. Algorithms, on the other hand, are step-by-step procedures or formulas for solving problems and performing computations. Algorithm analysis involves evaluating the efficiency of algorithms, typically in terms of time and space complexity, using Big O notation to assess how algorithms scale with increasing input size. Understanding these concepts is essential for optimizing software performance and solving complex computational problems effectively.
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Data Structure revision
Data Structure self assessment questions and answers
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Design and analysis of algorithms
Design and analysis algorithms exam questions and answers
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Mobile app development course outline
A Mobile App Development course typically covers a comprehensive range of topics, starting with the fundamentals of mobile programming for both Android and iOS platforms. It introduces key concepts like user interface (UI) design, front-end development using languages such as Java, Kotlin, Swift, or Dart, and back-end integration with databases. Students learn to work with mobile app development environments like Android Studio and Xcode, understand mobile app lifecycle, and manage app performance. Additionally, the course dives into APIs, data storage, debugging, and testing techniques. As students progress, they explore advanced topics such as cross-platform development, security measures, and deploying apps to app stores. By the end, learners should be able to develop, test, and deploy functional mobile applications.
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