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Computer Architecture
Computer Architecture (1)
Definition
The design of integrated system which provides a useful tool to the programmer.(Baer)
The study of the structure, behaviour, and design of computers.(Hayes)
The design of the system specification at a general or subsystem level. (Abd-Alla)
The art of designing a machine that will be a pleasure to work with.(Foster)
The interface between the hardware and the lowest level software.(Hennessy and Patterson)
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Computer Architecture
Equip yourself with questions and answer to computer architectures.
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Computer Graphics
Computer Science as a disciplined has it source in mathematics. Computer graphics as course unit in Computer Science is purely mathematical. There is a need to familiarise with this maths concepts and see how the relate to graphics.
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CMT 313: COMPUTER GRAPHICS
Q1
(a) Define the term Computer Graphics as stated by William Fetter. (4 marks)
(b) Computer graphics is an automated detailed pipeline. Explain. (12 marks)
(c) Discuss any six differences between canvas graphics and SVG graphics. ( 6 marks)
(d) Discuss any eight canvas composite types that can be used to create more complicated
graphics. ( 8 marks)
Q2
a) Define the term pixel. Explain its significance in computer graphics. ( 6 marks)
b) Discuss three different ways of specifying colors inn Canvas graphics. ( 6 marks)
c) Explain how the graphics subsystem works including management of display problems
that may arise ( 8 marks)
Q3
a) Below is a table showing different graphics that can be drawn using either
canvas graphics or svg graphics. Write the corresponding code for each
technology
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Computer Graphics
The Graphics Pipeline
Last Class
• Application Stage
– Input from the world databases
– Collision detection
– Morphing
– Use of curves and Polygon Vertices ( Implicit curves and parametric curves)
• Geometry Stage
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2D GRAPICS USING HTML5 CANVAS
HTML5 canvas provides methods which allow modifications directly to the transformation
matrix. The transformation matrix must initially be the identity transform. It may then be adjusted using the transformation methods.
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INTRODUCTION TO COMPUTER NETWORKS
Exchange of information through the use of speech, signs or symbols is called
communication. When early humans started speaking, some 5,00,000 years ago,
that was the first mode of communication. Before we dive into modern
technologies that drive communication in contemporary world, we need to know
how humans developed better communication techniques to share knowledge with
each other.
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CMT 304 :DATA STRUCTURES & ALGORITHMS
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Data Structures are the programmatic way of storing data so that data can be used efficiently.
Almost every enterprise application uses various types of data structures in one or the other way.
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ALGORITHMS, FLOWCHARTS, DATA TYPES AND PSEUDOCODE
An algorithm is a representation of a solution to a problem. If a problem can be defined
as a difference between a desired situation and the current situation in which one is, then
a problem solution is a procedure, or method, for transforming the current situation to the
desired one. We solve many such trivial problems every day without even thinking about it, for example making breakfast, travelling to the workplace etc. But the solution to such problems requires little intellectual effort and is relatively unimportant. However, the solution of a more interesting problem of more importance usually involves stating the problem in an understandable form and communicating the solution to others. In the case where a computer is part of the means of solving the problem, a procedure, explicitly stating the steps leading to the solution, must be transmitted to the computer. This concept of problem solution and communication makes the study of algorithms important to computer science.
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Data Communication Network Basis
On completion of this course, you will be able to:
Understand the concepts related to communication and a data communication
network.
Be able to describe the information transfer process.
Differentiate network devices of different types and understand their basic functions.
Understand different network types and topology types.
Understand the concepts related to network engineering and network engineers.
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Network Reference Model
On completion of this course, you will be able to:
Understand the data definition and transmission process.
Understand the concepts and advantages of the network reference model.
Understand common standard protocols.
Understand the data encapsulation and decapsulation processes.
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VRP Basics
On completion of this course, you will be able to:
Understand VRP basics.
Learn how to use CLI.
Master basic CLI commands.
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Ethernet Switching Basics
On completion of this course, you will be able to:
Describe the basic concepts of an Ethernet network.
Distinguish MAC address types.
Get familiar with the working process of a Layer 2 switch.
Get familiar with the structure and generation process of a MAC address table.
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VLAN Principles and Configuration
On completion of this course, you will be able to:
Understand the background of the VLAN technology.
Identify the VLAN to which data belongs.
Master different VLAN assignment modes.
Describe how data communication is implemented through VLANs.
Master basic VLAN configuration methods
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STP Principles and Configuration
On completion of this course, you will be able to:
Describe the causes and problems of Layer 2 loops on a campus switching network.
Describe basic concepts and working mechanism of STP.
Distinguish STP from RSTP and describe the improvement of RSTP on STP.
Complete basic STP configurations.
Understand other methods to eliminate Layer 2 loops on the switching network except STP.
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Eth-Trunk iStack and CSS
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On completion of this course, you will be able to:
Understand the functions of link aggregation.
Understand the link aggregation types.
Understand the link aggregation negotiation process in Link Aggregation Control Protocol (LACP)
mode.
Understand the advantages and principles of iStack and CSS.
Understand the common applications and networking of link aggregation and stacking
technologies.
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Network Layer Protocols and IP Addressing
on completion of this course, you will be able to:
Describe main protocols at the network layer.
Describe the concepts and classification of IPv4 addresses and special IPv4 addresses.
Calculate IP networks and subnets.
Use the IP network address planning method.
25 Pages
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IP Routing Basics
On completion of this course, you will be able to:
Understand the basic principles of routers.
Know how routers select optimal routes.
Understand the contents of routing tables.
Master advanced routing features.
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OSPF Basics
On completion of this course, you will be able to:
Describe the advantages and classification of dynamic routing protocols.
Describe basic OSPF concepts and usage scenarios.
Describe the working mechanism of OSPF.
Implement basic OSPF configurations.
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IPv6 Basics
On completion of this course, you will be able to:
Summarize the advantages of IPv6 over IPv4.
Describe the basic concepts of IPv6.
Describe the formats and functions of IPv6 packet headers.
Describe the IPv6 address format and address types.
Describe the method and basic procedure for configuring IPv6 addresses.
Configure IPv6 addresses and IPv6 static routes
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