Lesson 9 Computer Animation - MOTION CAPTURE AND PHYSICALLY BASED ANIMATION OF CHARACTERS
| Institution | University |
| Course | BSc. Information Tec... |
| Year | 3rd Year |
| Semester | Unknown |
| Posted By | Jeff Odhiambo |
| File Type | |
| Pages | No pages found |
| File Size | 603.79 KB |
| Views | 4712 |
| Downloads | 1 |
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Description
There are three methods
• Create them manually
• Use real human / animal motions
• Use physically based simulation
Using Real Human (Animal) Motion
• Real human (animal) motion is realistic
• Much faster and cheaper than manually producing the data We use the
motion capture device (Mocap)
• There are four major types of Mocaps
– Optical
– Magnetic
– Inertial trackers
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